Thursday, May 1, 2014

Final Presentation ID 203



For the final blog post in my studio this year we had to do an adaptive reuse for the Northern Pacific Railroad Depot in downtown Pullman.  I had to change the interior of the building into a gallery, studio and residence while keeping the historic aspects of the building in tack.  For the universal design application all the bathrooms in the space are ADA standard wit h5 foot turnarounds and 33inches for the grab bars, also all the doors in the entire residence are a minimum of 3 feet.  Also an extra twist in the design of the building we had to include aspects of the visually impaired.  I incorporated the baseboards with a light color in the gallery since the walls and the flooring are a darker color and the baseboard are darker in the residence since the flooring and the walls are lighter.  The medium of the artist work is blown glass.  Keeping the historic value of the building was very hard but it was also a blast in thinking about the design and the historic value.
Since the Depot was in down town Pullman, we actually got to see the depot and tour it.  It was a very great Haptic sensation that I got the chance to see the actual building and be in the space itself.  A part of the design process was to go to the depot and find an image of an object  and have that be our inspiration for the design, my object of inspiration was the window sill guards.  I played with application of the triangles and the shadows that they casted when the sun would hit them.  I loved being given the opportunity to retro fit the building into a space that has such great historical value.
The next step in the process of designing the depot was making the textile for the parti that was made from the inspiration object.  Since my object was the window sill spikes I used the triangles and flip-flopped them and had a zigzag line forming more triangles.  I liked that the window sill spikes had such age to them and that the rust spots on them had a great lasting effect and showed the age of them.  I like this part of the design a lot more then the later parts of the design, because it is more enjoyable and I can think of anything that relates to the design.  The next part of the design process is making the adjacency matrices.  This is a bit more hard for me because I have to think about where the rooms are going to go and how they respond to one another.
I love improving my skills in drawing perspectives.  I spent a lot of time drawing my perspectives and I am really proud of them.  I had a huge learning curve this semester in my drawings and also my renderings.  Since my design had lots of angles it was kind of hard to draw perspectives.  I worked really hard on my drawings and I think that my effort that I put into my drawings shows through the design and the final result.  I redid all of my drawings at least 4 times each making each one better and adding more and more detail.  This is one of the main reasons that I had such a huge learning curve in the drawing aspect of my carrier.
One if the final aspects of the design process was the 3d model.  The actual building of the 3d model was not that bad but I did have some major challenges in the design because my  walls are all on a diagonal and that made it a bit hard to measure and I did have a few minor details that were hard to have in the design but I managed to get them in the design.  The hardest part of the design was making the roof.  It took me about 8 hours to get the roof done.  I feel like I need to have more time to do the roof.  I did a great job for the first time doing the roof but I would like a course on building modules but I think I did a good job on how much time I was given.
                Finally I have seen myself grow in my own work over the semester.  I learned to use colored pencils and my blender pen this semester for my renderings.  I would love to know how to use my rendering skills even better than I know how to use them now.  I would like to take a class on improving my rendering skills.  I think that I did a great job using the skills that I have designing the adaptive reuse on the depot project.  

perspective

Inspirational Object

Parti

Process work

Process work

Perceptive



Perceptive

Floor plan




Final model

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